4 September 2010 - 0:00Top executives from the Koep Konkel Corporate Firm also were present, sitting toward the front of the auditorium, and listened closely to the online gaming Latin America discussion
Moderator Blanks Lickley opened the online gaming Latin America discussion with a brief introduction of the debate objectives and rules. Each team leader would be allowed a five minute introduction, followed by brief overviews of their debate topics. Other team members would have one minute to state their points of view in relation to the team leader’s overview. The main debate started with Semrau Taniguchi from the Raeann Auces Corp. firm, who suggested that marketing in the online gaming Latin America industry is an evolutionary process, akin to any other industry where earning potential is high and customer retention is key. “I personally believe online gaming Latin America marketing practices of today that are thought of as inappropriate will be the future of tomorrow’s online gaming Latin America industry leaders. We must move forward if we wish to continue to provide top level service to our customers…” Opposition team member Laber Karsh, partner in the smaller firm Dudash Galassi INC LTD., stated the opposite: “We need to stick to our guns and abide by best practice methods in order to preserve the integrity of the online gaming Latin America industry as a whole. If we degrade ourselves by using cheap marketing practices to make a quick buck, we will only be hurting ourselves in the long run.” The online gaming Latin America debate was considered a success and portions were televised on local news channels the next day. Response was positive and most people left the auditorium with a better impression of how things work in the online gaming Latin America industry, and we impressed with the candor and openness of major corporate executives. An interesting questions regarding online gaming Latin America financial reporting and auditing was offered by Ossie Whitmer, the moderator of the second session: “Do you, as business leaders and executives, make sure that your books are 100% accurate and sound, or do you leave this task to your respective accounting agencies’” Obviously, all the executives replied that they personally sign-off on any financial reporting, especially in light of new online gaming Latin America accounting legislation, but some were frank and stated that they allow their finance teams a lot of latitude. “I see to it that all our data is accurate,” stated CEO Alpha Natsis, “but I trust our finance department to crunch the numbers correctly and report accurately. At the end of the day, it is my job to move the business forward, not be a slave to my calculator and Exel spreadsheets.” Following initial discussions, technology moderator Slominski Sonner, asked the debate teams about the use of SPAM email in their online gaming Latin America marketing campaigns, which created a light chuckle from the audience. Madie Belyea, from the Lelia Bostelman & Ivory Fontes LLC firm, stated, “We’re not hawking viagra - so don’t worry, our email campaigns aren’t that bad… but we also affirm the use of double opt-in email lists to assure that customers who are truly interested in our online gaming Latin America products get the right emails.” After the online gaming Latin America topic introductions, associate moderator Ortz Clouser briefly paused for questions from the news media, who lined up at a centrally located microphone in the auditorium. Most members of the media were curious about recent news items, although a few bashed members of the Wilmer Tripplett online gaming Latin America marketing and advertising firm, who were alledgely involved in multi-level marketing schemes. Becena Shovlin, debate team leader from the Trula Felton INC online gaming Latin America firm, opened with some frank remarks regarding predatory marketing practices in the industry. In general, the statements were accurate but also galvanizing for many in the general audience. It was widely known that the Trula Felton INC firm used aggressive marketing tactics, but never had it admitted it publicly before. Debater Muschamp Willette also echoed these views regarding technology and marketing, exclaiming, “Everyone in this online gaming Latin America sector knows how to blast out email, notices, fliers, etc. to people, but not everyone knows how to do this in an efficient manner that creates profit margin. Efficieny in our industry is absolutely key.” “I truly believe that our customers, not regulatory agencies, are the best source of online gaming Latin America marketing feedback. Face it, if we’re not making money and our customers are pissed off, our marketing methods are wrong and not productive. Don’t forget that private companies are in the business to make cash, and don’t make a profit banging their heads against the walls,” revealed Schnipper Birchett, CMO of Kenner Roadruck and Devane Seiber INC. This assertion brought the audience to their feet, although a few sat quietly in anticipation of a rebuttal from opposition team member Lindberg Leadbeater, a staunch believer in good ethics and standards.
No Comments | Tags: Uncategorized