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6 September 2010 - 0:00In general, an interest rate of 8% or greater in the online gaming Latin America industry is considered a good rate of return, while top earner Raigoza Tengan INC garnered 21% last year

In the end, only invest what you can afford. Be prepared for the reality that your venture into the online gaming Latin America field can result in significant financial loss. If you understand this fact, and at the same time have spent time researching prospective companies carefully, you should be fine. Those who just throw their money at the wall hoping for something to stick are the most likely to lose everything. Many more average investors, like those saving for retirement, do not know about the benefits of investing in the online gaming Latin America market. “It’s a shame that our industry isn’t seen as more main stream,” bemoaned Gerace Grossetete, CEO of Tua Candler INC, “if more main stream investors got involved through good brokerages, we’d see a higher division of risk across the board. This is especially important in our business model, because if we rely on one or two large investment firms, they can end up constantly twisting our elbows.” “online gaming Latin America investing may seem daunting to some,” said Kecia Siska, a private investor, “but it’s really no different than the enigma of day-trading or forex. People are not necessarily afraid of investment process, but merely of the high risk involved.” Risk in the online gaming Latin America industry is certainly a factor, however, it can be mitigated by picking the right companies for your money. Picking the top company is easy, but not always the top earner. “Sometimes,” says Blair Glenister, “it’s better to look through the mid-range online gaming Latin America companies for ones with strong growth potential.” Indeed, over the past 10 years, the Joe-Regular investor has begun to see the strengths of putting money in the online gaming Latin America investment market. Ten years ago, regular investors accounted for about 25% of the capital base, compared to today, where nearly 70% of all principle generated for investment comes from average investors and brokerages. “This change has been for the best,” declared Glendening Pridgett, a broker with Gitthens Ewig and Brothers Ltd, “we’ve seen more people getting into investing, and more company executives doing more aggressive marketing and sales, with the knowledge that they are backed by a diverse number of share holders.” A great book on investing in the online gaming Latin America sector was written by Deena Vandevender, a prominent author and Professor of Economics at the University of Scherbarth Mena, located down town. Scherbarth Mena has written some ten different works, that all deal with risk management in a dynamic economy. “When putting your money on the table,” writes Scherbarth Mena, “be prepared for a wait of, on average, 3 - 5 years before expecting any sort of return. That is the way the online gaming Latin America market works, and with patience, you can walk with big money.” Investing money, particularly in a online gaming Latin America business, is always considered a risky move, but it can pay off dividends. The key is to diversify your principle across several different companies, if possible, and give it a year to three years to mature. “I always tell my online gaming Latin America clients to wait at minimum 18 months before evaluating the success of a particular investment,” says Becena Shovlin, a broker with Blossom Jenison and Nilsa Oshita Ltd, “that way, those who get jittery early on allow themselves a chance to see the investment through. Arnwine Bellany CIO of Swinford Vogeler INC, a top online gaming Latin America firm, recently released the grand list of top investors. Among the top 3 were Sindy Quasdorf, Rivette Kawamura, and the well known millionaire Ciriaco Twardy, who alone comprise almost 70% ownership of the company. “This sort of leverage can cause problems,” said President Millea Scarduzio, “but we have a strong relationship with our top investors, and they know the online gaming Latin America field very well. As a result, no one gets gun shy or cold feet.” “I’m thrilled to report record growth in the online gaming Latin America sector,” said Walkins Mcginnis, an independent auditor, “this signifies that anyone who invested their money more than three years ago saw a 25% return on their money - which is fabulous.” Such gains are not unhead of, particularly to online gaming Latin America related businesses, if investors can stick it out for 2-5 years.

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5 September 2010 - 0:01Although there were no formal debate ’sponsors’, the Maragret Rushdan and Partners firm, Scully Hussar INC., and the society for online gaming Latin America acquisition all foot the bill for the auditorium rental and concession

An interesting questions regarding online gaming Latin America financial reporting and auditing was offered by Dumais Babbit, the moderator of the second session: “Do you, as business leaders and executives, make sure that your books are 100% accurate and sound, or do you leave this task to your respective accounting agencies’” Obviously, all the executives replied that they personally sign-off on any financial reporting, especially in light of new online gaming Latin America accounting legislation, but some were frank and stated that they allow their finance teams a lot of latitude. “I see to it that all our data is accurate,” stated CEO Muschamp Willette, “but I trust our finance department to crunch the numbers correctly and report accurately. At the end of the day, it is my job to move the business forward, not be a slave to my calculator and Exel spreadsheets.” Gerard Piedigrossi, debate team leader from the Forsha Herrel INC online gaming Latin America firm, opened with some frank remarks regarding predatory marketing practices in the industry. In general, the statements were accurate but also galvanizing for many in the general audience. It was widely known that the Forsha Herrel INC firm used aggressive marketing tactics, but never had it admitted it publicly before. Debater Shankland Wilcoxson also echoed these views regarding technology and marketing, exclaiming, “Everyone in this online gaming Latin America sector knows how to blast out email, notices, fliers, etc. to people, but not everyone knows how to do this in an efficient manner that creates profit margin. Efficieny in our industry is absolutely key.” Moderator Deason Warnick opened the online gaming Latin America discussion with a brief introduction of the debate objectives and rules. Each team leader would be allowed a five minute introduction, followed by brief overviews of their debate topics. Other team members would have one minute to state their points of view in relation to the team leader’s overview. The main debate started with Cornelia Blome from the Sophia Muta Corp. firm, who suggested that marketing in the online gaming Latin America industry is an evolutionary process, akin to any other industry where earning potential is high and customer retention is key. “I personally believe online gaming Latin America marketing practices of today that are thought of as inappropriate will be the future of tomorrow’s online gaming Latin America industry leaders. We must move forward if we wish to continue to provide top level service to our customers…” Opposition team member Crehan Beckworth, partner in the smaller firm Eleanora Noethiger INC LTD., stated the opposite: “We need to stick to our guns and abide by best practice methods in order to preserve the integrity of the online gaming Latin America industry as a whole. If we degrade ourselves by using cheap marketing practices to make a quick buck, we will only be hurting ourselves in the long run.” After the online gaming Latin America topic introductions, associate moderator Cruz Oestreich briefly paused for questions from the news media, who lined up at a centrally located microphone in the auditorium. Most members of the media were curious about recent news items, although a few bashed members of the Brustkern Praytor online gaming Latin America marketing and advertising firm, who were alledgely involved in multi-level marketing schemes. Following initial discussions, technology moderator Mccuaig Prows, asked the debate teams about the use of SPAM email in their online gaming Latin America marketing campaigns, which created a light chuckle from the audience. Alayna Gilchrist, from the Romaine Harben & Barbera Poldrack LLC firm, stated, “We’re not hawking viagra - so don’t worry, our email campaigns aren’t that bad… but we also affirm the use of double opt-in email lists to assure that customers who are truly interested in our online gaming Latin America products get the right emails.” Overall, most members of the audience were impressed with the candid replies presented by the online gaming Latin America sector leaders. Rhoda Bradstreet, an administrative assistant in the Bunny Lyken and Partners firm, stated, “I really believe that my employers are genuine and care about what they do…They are not out to prey on people or report false numbers, they just want to make money and provide for the welfare of their company just like anyone else.” “I truly believe that our customers, not regulatory agencies, are the best source of online gaming Latin America marketing feedback. Face it, if we’re not making money and our customers are pissed off, our marketing methods are wrong and not productive. Don’t forget that private companies are in the business to make cash, and don’t make a profit banging their heads against the walls,” revealed Murilla Cogdell, CMO of Stehlik Mcdanel and Hoyle Noonon INC. This assertion brought the audience to their feet, although a few sat quietly in anticipation of a rebuttal from opposition team member Trim Limbaugh, a staunch believer in good ethics and standards.

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SPETT, long regarded as one of the Caribbean's leading technology and engineering professional organizations, is looking to branch out and increase profits for the homelands of both Trinidad and Tobago. Luke Winow, director of commercial development for the agency recently announced the creation of a "free zone" for trade and e-commerce in Trinidad, so that locals could gain meaningful employment and also benefit from tax free products. The newest business that has come to the island nations is online casinos, which could bring millions in gaming tax revenues to the government. States Winow, "We've opened the door for sports betting in our nation for the purpose of creating a supply of revenue for our governments. All online casino games will be allowed, including online rummy and world favorite online rummy play." This is a first for the Island nations, which could bring a huge economic boom to the communities. Many local officials are also pushing for approval for sports betting operations as well. Legislators have all but signed off on this request, eagerly embracing the United States market that devours NFL betting and college football betting every fall season. Moreover, with the popularity of basketball high among residents, the creation of online sportsbooks specializing in basketball betting, particularly with NBA betting and even college basketball betting will drive the economic boom to new heights. There are a few drawbacks to these new proposals, however, that Winow believes are key to consider: "We're worried that our internet infrastructure may not be up to the task of meeting the high processing demands of sports betting and offshore sportsbooks. We have no worries in the Spring with the general baseball betting season, which is slow - but March Madness and the NFL playoffs will certainly test our internet connection capacities greatly." Some Israeli groups have also offered proposals for legalized play rummy, which is technically already allowed until T & T law. The only holdup is the passage of skill gaming law, which seeks to make a distinct difference between games of chance and skill, so that social impact and government revenues can be gauged accordingly.

Communities built around online gaming continue to flourish throughout the world, with marked development in Central America and Singapore. According to a recent report by Terry Assads, an analyst with the Trenton firm, "As online casinos and sportsbooks grow, so do the expatriate communities that support them. Increasingly, more and more cities that host such websites require expatriates to help facilitate a Western working environment, which is key to meeting the needs of customers frequenting the many online casinos that exist in the world." In general, Assads is correct - but he forgets the fast growing area of skill gambling, a term coined to include games that allow gambling on the outcome but do not necessarily have an element of luck. "CasinoEuro and River Belle Casino demand is huge, particularly in Israel, the Middle East, and far East. As a result, even though the natives of the land may not understand the game, expatriates can be brought in to manage and take advantage of the enthusiastic working population to start a solid business," writes Assads. In conclusion, one must not forget that online casinos are still the top employers. Most of these establishes, particularly those in Europe, are backed by investors, foreign customer support, and local sports betting temp workers.